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How Gaming Can Help Learners of All Ages

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Imagine a classroom setting where traditional lectures and slides are augmented with interactive games that let students fully immerse themselves in the lesson. That’s the goal at Wharton Interactive, which is dedicated to transforming education through game-based learning. The idea is not to allow teenagers to spend hours playing Minecraft or Among Us; instead, it’s about creating games that intensify the learning process by stimulating the brain in ways that make the subject matter really stick.

“It’s creating that indelible impression in a learner’s memory that they can then retrieve and put into action later on in their career. It’s really magic.” –Sarah Toms

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